tag:blogger.com,1999:blog-2938481508328592684.post591605885548144484..comments2024-01-30T08:13:13.762-05:00Comments on Battle Drill: The Patience to See - LTC Scott CoulsonBil Hardenbergerhttp://www.blogger.com/profile/04779242142296640109noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2938481508328592684.post-52617138866296639962014-03-12T19:44:00.399-04:002014-03-12T19:44:00.399-04:00I guess that the same thing applies to tank crews ...I guess that the same thing applies to tank crews as well. Which makes me think, that what would be very nice to have in CM is a display of the actual LOS/LOF as an overlay over the terrain, as in Graviteam's games.<br /><br />PS: I owe you an e-mailBletchleyGeekhttps://www.blogger.com/profile/12145222773978473856noreply@blogger.comtag:blogger.com,1999:blog-2938481508328592684.post-21420230961261962562014-01-14T23:03:57.292-05:002014-01-14T23:03:57.292-05:00Miguel, how much better? Well, you never really k...Miguel, how much better? Well, you never really know as it really depends on where your little pixel soldiers deploy when they get there. For example when deploying to a hedgerow, if you select the end waypoint and plot a target line many times you will not be able to "see" past the hedgerow, but when your team/squad arrives and deploys it can indeed spot through the hedge as it closes up on it, something you cannot do when plotting your move. LOS seems like it is plotted from the center of the team, but in the game as the turn plays out each soldier spots and fires independently.Bil Hardenbergerhttps://www.blogger.com/profile/04779242142296640109noreply@blogger.comtag:blogger.com,1999:blog-2938481508328592684.post-49134070897256650522014-01-14T17:34:29.648-05:002014-01-14T17:34:29.648-05:00The logical question to make after reading this
A...The logical question to make after reading this<br /><br />Always remember that in CM you can often 'see' a bit better than the LOS tool gives you credit. <br /><br />"how much better?". From my experience, if the LOS tools reads dark blue it means you'll be generally be able to shoot at anything that is higher than whatever the obstacle preventing you from getting full LOS is. Nonetheless, I tend to find it somewhat aggravating that direct fire weapons can't be made to do area fire right at low stone wall, for instance.BletchleyGeekhttps://www.blogger.com/profile/12145222773978473856noreply@blogger.com