August 15, 2013

Movement Technique 004 - Bounding Overwatch (Alternating)



Bounding Overwatch (Alternating)

This technique is used when enemy contact is probable or expected, and when speed is more important than security.
  • Elements move by bounds, with at least one element in a position to provide overwatch
  • The Lead Element maneuvers to a position where it can overwatch the movement of the Trail Element
  • Elements move on the best covered and concealed route
  • When the Lead Element is in position, the Trail Element moves to a position that is in advance of the Lead Element
  •  When the Trail Element is in position, the Lead Element moves forward to its next position in advance of the Trail Element



Gameplay Notes:
  • Do not rush this movement... take your time in the game, ensure you use the terrain to mask your movement. 
  • If you can mask your movement behind a hill, smoke screen, woodline,etc. then you can move fast, otherwise move on hunt or normal movement speeds.  
  • Give your units pauses from time to time (of varying lengths), especially when your movement could be watched by an enemy unit.  
  • When moving into an overwatch position, especially if moving from masked to unmasked, move to your last waypoint at Hunt speed.
  • It is possible to plan this movement out so both units are moving in the same turn.  To do this you must uses pauses on waypoints to hold a unit in overwatch until the other has moved into its position.  This takes practice to get right, so PRACTICE!!


2 comments:

  1. Nice! I ended up with a minor victory because I got too incautious at the very end and caught a potato masher. Kind of dumb since I had four more minutes to go. Or, perhaps that's just the vagaries of war.

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  2. Hi Bil,
    You mention that in Alternating Bounding you should have automatic weapons in your trailing element - I get this for successive bounding since the autos will be in overwatch while the lead advances into new territory, but why for alternating particularly?
    Thanks

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